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The Arsenal Files 8
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The Arsenal Files Collection #8 (Arsenal Computer) (1996).ISO
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g_quake
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server1.zip
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_MODULES.QC
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1996-09-07
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/*
**
** _modules.qc (Modules Code, 1.1)
**
** Copyright (C) 1996 Johannes Plass
**
** This program is free software; you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation; either version 2 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program; if not, write to the Free Software
** Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
**
** Author: Johannes Plass (plass@dipmza.physik.uni-mainz.de)
**
*/
void(entity player) ModulesInitModules =
{
ExitRulesInit(player); //#jp#(ExitRules)
MessagesInit(player); //#jp#(Messages)
LevelSelectInit(player); //#jp#(LevelSelect)
KickSuiciderInit(player); //#jp#(KickSuicider)
LightningInit(player); //#jp#(Lightning)
RankInit(player); //#jp#(Rank)
ObserverInit(player); //#jp#(Observer)
MotdInit(player); //#jp#(Motd)
SkinInit(player); //#jp#(Skin)
ServerConsoleInit(player); //#jp#(ServerConsole)
ServerHelpInit(player); //#jp#(ServerHelp)
InitInit(player); //#jp#(Init)
TelefragInit(player); //#jp#(Telefrag)
VoteInit(player); //#jp#(Vote)
};
void(entity player) ModulesShowInfo =
{
// 123456789#123456789#123456789#12345678
sprint(player,"### Server Modules (version 1.9.6)\n\n");
// MessagesInfo(player); //#jp#(Messages)
// ServerConsoleInfo(player);//#jp#(ServerConsole)
// LevelSelectInfo(player); //#jp#(LevelSelect)
// InitInfo(player); //#jp#(Init)
TelefragInfo(player); //#jp#(Telefrag)
ServerHelpInfo(player); //#jp#(ServerHelp)
RankInfo(player); //#jp#(Rank)
KickSuiciderInfo(player); //#jp#(KickSuicider)
SkinInfo(player); //#jp#(Skin)
ObserverInfo(player); //#jp#(Observer)
ExitRulesInfo(player); //#jp#(ExitRules)
VoteInfo(player); //#jp#(Vote)
LightningInfo(player); //#jp#(Lightning)
};
void(entity player) ModulesShowLevelInfo =
{
ExitRulesLevelInfo(player); //#jp#(ExitRules)
};